Game Development Club Speaker Series

The Game Development Club is proud to announce a new speaker series from video game industry professionals and Simulation and Game Development professors during the 1-2pm weekly meetings starting in the fall of 2017. Come out and learn about these speakers’ experience, current work, and techniques for high quality game development assets and creation.

Our first speaker David Brossoie, senior artist at Mighty Rabbit studios, did a great job talking to our club about how he got into the game industry as an environment artist.

Our second speaker of this series will be on Wednesday October 18th. Dave West is the head of the 3D printing lab here at Wake Tech. He also has an extensive background in visual effects and animation. Come learn about 3D printing opportunities here at Wake Tech and how visual effects are created for cinematics and video games. Dave will be speaking from 1-2pm on Wednesday October 18th.

Fall 2017

Hello and welcome to the fall semester of 2017 with the Game Development Club!

We will be doing some new and familiar activities with our club this year. Our club is already hard at work in the concept phase of a 2D co-op beat-em up game that will be developed using GameMaker. Core gameplay mechanics and visual art styles are currently being fleshed out. Come out and see our progress in our weekly meetings. If you are interested, you can join in on the development of this game. Our club will also focus on learning about game development from industry and faculty speakers throughout the fall and spring semesters. Check back often to see what is new with our club and when speakers will be at our club meetings.

We still have game development club t-shirts available for purchase in a variety of sizes from last year if any one is interested. The shirts will be $5 each. Support and show your game development pride with this fun t-shirt. You can purchase a shirt at any of our weekly meetings. Please bring exact cash.

Our club meets on Wednesdays from 1-2pm in the Engineering and Technology Building on main campus. Come out to our meetings, help develop an interesting game, and learn more about game development!

Fall 2016 Current Game in Development

Buster Boom and the Halloween of Doom

Game Overview: Buster Boom and the Halloween of Doom has you playing a scrappy underdog who has to combat his way into saving Halloween! Buster’s friends have been transformed into the monsters they were wearing as a costume just moments before. Can Buster get through the hordes and break their curse?

This game is currently in development with the Unity game engine.

Current Concept Art:

busterboomconcept1 busterboomconcept2

busterboomconcept4

busterboomconcept3

Game Development Club T-Shirts

We have game development club t-shirts available for purchase in a variety of sizes. The shirts will be $5 each. Support and show your game development pride with this fun t-shirt. You can purchase a shirt at any of our weekly meetings. Please bring exact cash.

Fall 2016 Meetings

Hello and welcome to new and returning SGD students who are interested in the Game Development Club. For the Fall 2016 semester, our club meetings will be held on Monday afternoons from 1pm-2pm in the main campus Engineering Technology Building (ETB) room 330.

We have an exciting project that our club is working on this semester creating a Halloween inspired 2D Unity based game. The project is off to a good start with artist, programmers and designers hard at work creating assets for this game.

Come out and see what our club is about!